Tuesday, May 26, 2020

Finding Connecticut College Student Essay Samples

Finding Connecticut College Student Essay SamplesFor students who are searching for essay samples on Connecticut college campuses, finding a list of essays that are available to them can be difficult. One of the first things to do is to seek out a list of Connecticut college students writing and submitting their essays online through an online essay writing site, such as Aweber.com.Aweber.com offers a resource called the College Student Essay. This resource contains a list of essays from Yale, Harvard, Rutgers, Columbia, Dartmouth, Rutgers, and Brandeis Universities.This service is offered by DCF.org. This is a site with a very large list of essays and sample papers available.The selection criteria for the submissions is based on merit. The entire process is open to anyone who has an account at DCF.org. In addition, the first round of submissions are accepted free of charge, while second and subsequent rounds of submissions are available for a fee.To qualify for one of these prizes, you must register with DCF.org. Once registered, you will be given the option to select a category or topic, submit your essay, choose the format for submission, select your paper's format, and a variety of other choices.Another way to find Connecticut college student essay samples is through searches over the internet. To begin with, you should search for the word essay and then use quotation marks around the word 'essay'. You should also include a period in between each of the words and also include all of the hyphens in between.While a thorough search online is most often the best way to locate Connecticut college student essay samples, you should not be shy about asking for some sample submissions in person. In addition, you can ask your college's admissions department for essays to submit two applications. You may also consider gathering together a group of friends and posting an online ad, to have your friends submit samples and essays.

Saturday, May 16, 2020

Genre Of The Mind And Behavior - 1835 Words

Genre Analysis Option A: How information differs in Research Articles and Web Articles in the field of Psychology. Psychology in a general broad definition represents the scientific study of the mind and behavior. It is also a multifaceted discipline that includes many sub-fields of study ranging from human development to social-cognitive processes. One major way that Psychology studies the mind and behavior is through the use of experimental research in which experiments, correlation studies and longitudinal research is used to understand and explain how we, as human beings, act and think. This in itself represents on genre of the field of Psychology. Since Psychology is a field that is focused on the interactions, mindsets and behaviors, it is required that its research be provided to the general public. Reports of the empirical research findings of Psychology are usually reported through Magazines, News reports or Web articles. Web articles that are oriented in representing Psychology represents another genre of Psychology. However, while these two genres do provide information that are relat ed to the experimental, they differ drastically from another. Due to the organization of the genres as well as the respective audiences the genres respond to, psychology website articles and research article have different specific purposes that may lead to different interpretation, therefore, possible problems of misrepresentations or generalizations.. One of the first ways theseShow MoreRelatedThe Strange Case Of Dr. Jekyll And Mr. Hyde926 Words   |  4 PagesRobert L. Stevenson and the play, Trifles by Susan Glaspell were written both literary pieces dealt in depravity. The two main genres engage in violent acts with no remorse. Both genres reveal emotional turmoil, that’s the battle within their mind and soul, taken pleasure in immoral behaviors. 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Wednesday, May 6, 2020

Essay on Infamy vs. Immortality Beowulf and Gilgamesh

Immortality, monstrosity, infamy, catastrophe, might, and courage are all aspects of the epic legends of Beowulf and Gilgamesh. Though they subsisted in two utterly different historical eras, these epic heroes have numerous similarities and differences. For example, while they were booth deemed epic heroes, their mortalities were not equal. Beowulf had superhuman qualities such as having the strength of thirty men, but was born a mortal man. On the contrary, Gilgamesh was a demigod as he was born two-thirds god and one-third human by Ninsun, the goddess of dreams and cows. This is only one of the various instances of similarities and differences of these two epic idols. In addition to mortality, their leadership customs serve as†¦show more content†¦The reader gains knowledge of of Gilgamesh’s harsh ways as Shamat, a prostitute, informs Enkidu, a wild man that eventually becomes Gilgamesh’s companion, of his behavior. Equally important is the way that thes e men carry themselves in the midst of battle. Gilgamesh is an impatient warrior that is known for carrying his side kick Enkidu with him to battle. One can witness his anxiety for battle in the literature when he confronts Humbamba, the sentinel fiend of the Cedar Forest. However, Beowulf is a patiend and independent competitor. In his battle with Grendel, a hellish, Dane preying monster, Beowulf practiced patience by waiting until the monster tried to eat him to attack. He displayed independence in battle by ordering his gang of thanes to remain on the barrow as he set forth in his final battle with a flame hurling dragon. But despite their differences they were both two tremendously powerful characters that generally set out for one mutual ambition, fame. The great king of the Geats exhibited his brute strength in the brawl with Grendel on his journey to seek fame. As the literature declares, Beowulf traveled to Denmark to save the Danes from the wrath of Grendel. When th e infamous killer tried to seize Beowulf in battle, he embraced the claws of the beast in his fist until they crumbled. Similarly, Gilgamesh pronounces to

Tuesday, May 5, 2020

New Media Technologies Have Blurred the Lines between Media Consumers

Question: Drawing on relevant research critically discuss how new media technologies have blurred the lines between media consumers and media producers. How has this phenomenon impacted on media audience research? Answer: Introduction New media technologies can be considered as any such type of application that transfers information with the help of computerized systems or digital techniques or data networks. This technology was initially established in the 20th century and was then primarily associated with the transfer of information in a more manipulative manner (Courtois, Verdegem and De Marez, 2012). Most of the form of this technology is extremely interactive and contains such data design that is compressed and would be accessed in different markets. Some of the most common instances of this new media technology comprises of Internet-based concepts such as websites and other digital mediums such as CD-ROMs and DVDs (Craig A. Cunningham, 2009). The old media such as television, film and paper based products are not included in the ambit of new media. This concept of new media technology commenced during the 1960s (Puppis, 2010). As the modern computer technology started the exchange of information through the medium gradually started becoming a very powerful application. This media technology is used by the artists and designers to discover new concepts and create new things in this field such as new video games or digital artwork (Pierson, Mante-Meijer and Loos, 2011). The use of such technologies started becoming more prevalent in the 1980s and it replaced the other traditional mediums by the implementation of the computers and video game systems. In accordance to the standards of new media technology there are common elements existing in the modern mediums. In contemporary times since technology is available in almost all corners of the world the geographic distance has lessened. The communication level as well as the speed has increased with the help of the internet. Moreover, the level of exchange in information has helped the users to adapt the new technologies and supply input. The concept of old and new media To critically discuss the topic how new media technologies have blurred the lines between the media producers and media consumers, one thing is clear enough that an understandable difference between old and new media should be illustrated on the very initial part of the discussion. Old media consists of mostly radio, print, movies, television and their presence within the societies and human lives was restricted to a small number of places (Fischer, 2010). For instance, radio and television are invented long back and use to be the main technology aspects in the residences. Initially movies were enjoyed in theatres until DVD players and VCRs brought the facilities to enjoy the movies into homes. The closest item to a transportable mass medium was reading a paper or book on a travel to and from work (Len-Ros, 2011). Nevertheless, new media are considered as more social and personal than older media that generates an inconsistency. New media concurrently connect and separate media consu mers. As a whole it can be said that a shift from analogue to digital technology is the new media. Various different terminologies are applied when people discuss about new media. These include online media, digital media, personal media and social media. Characteristics of different media; source: (Deitel, Deitel and Nieto, 2000). The terminology new media itself is critiqued for setting up an artificial dichotomy between old and new (Ross, 2010). The technological advancement to set the media as new media has been in the process of improvement since many years and also it has no last limit (Deitel, Deitel and Nieto, 2000). Various in innovations make the new media more novel and fresh and this process in continuing. So, it is also a matter of concern whether people can accept already existing new media as old or oldest as new innovations are in line. For instance the internet is present in its own capacity since past forty years and the World Wide Web made internet more accessible to the crowds (Anderson, 2014). Now, it can be said that the term new assist public to understand few main technological alterations from old media forms and also says that the new media forms are current and future oriented, as technology and media are developing faster constantly than before (Deitel, Deitel and Nieto, 2000). So, a gain what is an innovation today may not be accepted new within a week. In spite of rapid technological development, compatibility associated with multiple platforms ironically permits for some constancy. Whereas, innovative technology frequently made the analogue media products and devices outdated, the new media format stays same even as updated and newer gadgets with which to access digital media become obtainable. Important to innovative media is considered as the idea of technical convergence (Chambers, 2011). Mostly new media are digital and the current digitization of old media permits new media to freely circulate and be played or accessed or read by any of the digital media platform with no requirement for conversion. This can be illustrated with an example, records cannot be played in a cassette tape player or VHS cassette tapes cannot be played in a DVD player. Similarly, while machines which print words and human eyes are the encoding and decoding tools required to conne ct with the analogue structures of print media, people can read printed text books or can read printed material on a system, or on a Smartphone, i-pad, e-reader or different other handheld gadgets (Kendall, 2008). Another characteristic of this new media is blurring of lines between the media consumers and media producers as individual media consumers now pose a more personal association with the media. Personal media The term personal media is used as the media users are free to select the content of the media to which they wish to get exposed, to produce their personal content, to share their content with others, to link or comment on others content and overall to structure modified media environments (Boase, 2008). While the mass media messages are the conception of professionals and institutions, many personal media messages are the formation of small groups or individuals whose abilities range from recreational to professional. Personal systems permitted hobbyists and amateurs to formulate new system programs which individuals could circulate on discs or possibly during early internet connections (Jenkins, 2006). Camcorders permitted individuals to generate different variety of products from videos to independent or amateur films. Listening devices and portable recordings allowed individual to make their personalized mix tapes and give musicians an accessible and affordable way to generate de mo tapes. These types of media creations were not easily distributed prior as today, as analogue technology still necessitated that individual send their notes on tapes or discs. Digital media Personal media laid across the line to social and new media with growing accessibility of digital media and internet. As the media products for example pictures, music and videos turned digital, analogue personalized media gadgets, which individual once brought around were no longer essential (Luders, 2008). Latest online platforms offered individual the chance to make and create content which could be obtained by any person with the help of an internet connection. For instance: a singer, who would have sold his/her recorded songs on cassettes out of his/her vehicle might be discovered now after putting his/her song on MySpace (Kendall, 2008). Social Networking Sites Social networking sites are the most influential element of new web. As per Vitkauskaite (2012), this allows the media users to construct a semipublic or public profile, build a connective network to other individuals and check others networks and profiles of connections (Vitkauskaite, 2012). The concept of social networking has been existed for more than a decade, previous emphasis for example MySpace and Friendster have yielded to the massive site called Facebook. More specific networking site like: LinkedIn concentrate on the professional networking (Mandiberg, 2012). In any situation, the capacity to status updates, self-publish instruction, likes, dislikes, links and profiles allows individual to craft individual life narrative and share with other individuals (Dunbar-Hester, 2009). Similarly, other individuals can follow others narratives in the same network as these are generated. The level to what people engage with the narratives of others differs depend upon the closeness o f association and situational aspects, but the social networking sites are applied to maintain weak, moderate and string ties with other members. Social media is considered as the way through the concept of sharing and collaboration rather than merely through interpersonal interaction and connection. As per Fisher (2014), the growth of concept of creative general licensing and open source publishing presents challenge to conventional copyrights, corporations and media outlets. The concept of open source publishing initially appeared with software programming (Fisher, 2014). Crowdsourcing refers to the concept stage of improvement where individual from different positions and perceptions offer information or proposals to explain a problem or formulate something fresh. In a nutshell, the amalgamation of crowdsourcing and open source publishing permits the media user community to jointly create and develop on more creative projects, products and ideas (Shepherd, 2012). Contrasting most media inventions which are closely monitored and tightly copyrighted by the organizations which create then, crowdsourcing and open source publishing increase the democratizing prospective of new media. As per Dunbar-Hester (2009), the arrival of this participative, democratizing, collaborative and new media has been embraced and resisted by the channels linked with old media (Dunbar-Hester, 2009). Increased feedback and participations represents that the conventional media channels which were applied to passive and one way audiences now have to pay attention to and answer feedback, some of what are negative and critical as well (Bell, 2010). User formulated content professional as well as unpaid, can compete directly with the traditional mass media substance, which charges much more to generate. Social media Social media is said to be responsible for entire occurrence of viral videos, where a commercial parody can reach millions and billions of audiences within few minutes than a real commercial. Medial channels are in a contradiction (Mihailidis and Thevenin, 2013). These channels want to support the participation of the audiences but they want to be equipped to predict and control the media utilization habits and audience recreations. New media comprise mainly digital media that are designed to read binary code. New media are different from old media as they are less related to specific platform and are hence more movable from one device to another. New media are also less attached to physical object (Woodward, 2007). That means instruction can be accumulated electronically more willingly than requiring to encoded to physical object. New media are more social and personal than old media (Gates, 2008). This is because the line between the media producers and media consumers haze in new media; media users obtain more independence to personalize individual media experiences. Moreover, reciprocative web of personalized media gadgets allow people to collaborate, be in touch with one another and share instruction in various ways which increase the communal nature of the application of technology (Dunbar-Hester, 2009). The concept of Prosumer Vincent Miller makes argument on the idea how the lines between consumers and producers blurred, in his writing named understanding digital culture (Miller, 2011). Consumers are the purchasers or the audiences of the produced objects and producers create cultural objects and content. By referring to the term prosumers, Millers illustrates that along with the introduction of convergent innovative media and choice overabundance in information sources, in addition to augmented ability to generate content by themselves (Bell, 2010). This move away from producer domination to consumer or audience power would suppose to have speed up and thus grinding down the consumer-producer distinction (Davies, 2015). Prosumer is said to be the completing consequence of strategy, which has been growingly applied that supports feedback between consumers and producers (in short prosumers) and this allows for more media consumers control over the creation of products. Impact of new media technologies on media audience research Communication study has always considered media effect to be very significant part of it and hence the number of theoretical achievements has been more in this field. Nevertheless, in the era of new media technologies the effect of both the new media and the traditional media is seen to deviate from the present theories (Kent, 1994). As the new and advanced media technology is gradually opening up, it is observed that the traditional media is slowly collapsing (Nightingale, 2011). This traditional media had won a public trust in the past couple of years and with the advent of the new media technologies this trust is diminishing at very fast pace (Tyner, 2009). The modern social networks such as Microblog, Facebook, and Twitter assist people to extract more information from the internet resources than the general sources such as the television and newspapers (Walden, 2012). Through the new media technologies the chances of enforcing the audience to believe the propaganda of the government is comparatively less (Newman, 2010). Additionally, it is also true that when the propaganda by the state media shifts from common sense the reality becomes more of an irony to the propaganda for the audience (Gunter and Machin, 2009). The influence of the new media has a two step flow. Generally it is seen that when the opinion leaders are influenced by the media only then most part of the audience is influenced as they are guided by these opinion leaders (Ross and Nightingale, 2003). It is seen that these opinion leaders are mostly urbane, serious media users and generally cannot be easily manipulated by the media content. Hence, we can say that they act as barriers between the media influence and the audience. To some extent this barrier is extremely necessary and effective. Further, individual media tends to have very less power on the adult audience population. This is mainly because of the fact that by the time most people turn into adults they are absorbed by different groups and therefore individual media has less impact on them. In the new media technology era this is more prominent as the information of the opponent is no longer effective in this group of audiences. Nevertheless, it can be noted that new media tends to offer a much wider view for the audiences. Primarily, there lies a major multiplication of the personal media in this new era. The traditional media in contemporary times is using newer arrangements of space and time. Presently what is more essential is not the technology but rather the social context of the use of the media. Hence, these social uses are a part of the broader reformulations. With regard to implied audiences that includes the presumed or the imagined audiences, it is observed that they play a significant part in the discourses relating to the new media (Gillespie, 2005). Many scholars are considering the project of mapping new audiences with respect to the challenge for the application of the empirical methods to public speculations (Ross and Nightingale, 2003). For a research on new media technology the empirical research on audience is extremely essential. With every passing day audiences are becoming less predictable and more fragmented in their relationship with the media (LIVINGSTONE, 1999). Hence understanding them is becoming even more important for the theories such as social shaping, markets, designs etc. Further with the advent of the new media technology in the form of multimedia computing, internet, and poly channel broadcasting the television audience is challenged (Napoli, 2011). The new media technology provides the audience an increased control and choice over the facts of when or where or how the audience consumes the media and on the transformation of the relationship between the media and the audience (Book.douban.com, n.d.). Simultaneously, the new media technology also forms an assuring as well as monitoring audience behavior and this reveals the methods in which the audiences consume the media. These factors were unknown during the times of the old media technology (Lindlof, 1991). Hence the ongoing technological changes force the media industries to think in a different manner regarding their audiences and undermine the traditional concepts and analytical approaches (Wicks, 2000). However, they also simultaneously open new dimensions for the conceptualizing audiences. Therefore it can be stated that the new age audiences are slowly becoming more subtle and erratic. At the same time the new systems for measuring the audiences or gathering of feedback or anticipating their tastes and preferences are ensuring the media industries to redefine the true worthiness of the media audiences and how these audiences are included in the strategies and economics of the businesses (LIVINGSTONE, 1999). It can be then said that there is about to be an evolution of the media audiences in the near future. Media industry analysts have generally emphasized on the idea that the media audience is a socially constructed occurrence and the industries that define the audience in a particular manner tend to reflect the needs and interests of these audiences and as a result some of the most essential features of the audiences are ignored (Bould, 2012). In this context relating to media audiences the idea of rationalization of the understanding of the audience includes the efforts to carry more empirical rigor and quantitative methods in order to process the broad range of dimensions of audience behavior that includes exposure, awareness and appreciation. Conclusion The exact procedure at work nowadays is one in which the chief conceptualization of the audience engaged by media industry stakeholders is shifting from the old focused based approach and is gradually exploring into the other wider dimensions relating to the experience of the audience including the engagement of the audience to the appreciation of the audience (Moores, 1990). In the contemporary times it is seen that the increase in the audience fragmentation and audience autonomy that is mostly imposed by the new media technology is undermining the exposure model of the old media. References Anderson, J. (2014). Book review: Media regulation: Governance and the interests of citizens and consumers.Convergence: The International Journal of Research into New Media Technologies, 20(3), pp.370-371. Bell, E. (2010). 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The Triple Articulation of Media Technologies in Audiovisual Media Consumption.Television New Media, 14(5), pp.421-439. Craig A. Cunningham, (2009). Transforming Schooling through Technology: Twenty-First-Century Approaches to Participatory Learning.Education and Culture, 25(2), pp.46-61. Davies, E. (2015). Meanings and mess in collaborative participatory research.Literacy, 49(1), pp.28-36. Deitel, H., Deitel, P. and Nieto, T. (2000).Internet and World Wide Web. Upper Saddle River, N.J.: Prentice Hall. Dunbar-Hester, C. (2009). 'Free the spectrum!' Activist encounters with old and new media technology.New Media Society, 11(1-2), pp.221-240. Fischer, G. (2010). End User Development and Meta-Design.Journal of Organizational and End User Computing, 22(1), pp.52-82. Fisher, E. (2014). 'You Media': audiencing as marketing in social media.Media, Culture Society, 37(1), pp.50-67. Gates, K. (2008). New Media Addiction.Television New Media, 10(1), pp.58-60. Gillespie, M. (2005).Media audiences. Maidenhead: Open University Press. Gunter, B. and Machin, D. (2009).Media audiences. London: SAGE. Jenkins, H. (2006).Convergence culture where old and new media collide. Nueva York (Estados Unidos): New York University Press. Kendall, L. (2008). BEYOND MEDIA PRODUCERS AND CONSUMERS: Online multimedia productions as interpersonal communication.Information, Communication Society, 11(2), pp.207-220. Kent, R. (1994).Measuring media audiences. London: Routledge. Len-Ros, M. (2011). Understanding ethnic media: Producers, consumers and societies.Journal of Communication, 61(6), pp.E1-E3. Lindlof, T. (1991). The qualitative study of media audiences.Journal of Broadcasting Electronic Media, 35(1), pp.23-42. LIVINGSTONE, S. (1999). New Media, New Audiences?.New Media Society, 1(1), pp.59-66. Luders, M. (2008). Conceptualizing personal media.New Media Society, 10(5), pp.683-702. Mandiberg, M. (2012).The social media reader. New York: New York University Press. Mihailidis, P. and Thevenin, B. (2013). Media Literacy as a Core Competency for Engaged Citizenship in Participatory Democracy.American Behavioral Scientist, 57(11), pp.1611-1622. Miller, V. (2011).Understanding digital culture. London: SAGE Publications. Moores, S. (1990). Texts, readers and contexts of reading: developments in the study of media audiences.Media, Culture Society, 12(1), pp.9-29. Napoli, P. (2011).Audience evolution. New York: Columbia University Press. Newman, M. (2010). New media, young audiences and discourses of attention: from Sesame Street to 'snack culture'.Media, Culture Society, 32(4), pp.581-596. Nightingale, V. (2011).The handbook of media audiences. Malden: Wiley-Blackwell. Pierson, J., Mante-Meijer, E. and Loos, E. (2011).New media technologies and user empowerment. Frankfurt am Main: Peter Lang. Puppis, M. (2010). Media Governance: A New Concept for the Analysis of Media Policy and Regulation.Communication, Culture Critique, 3(2), pp.134-149. Ross, K. and Nightingale, V. (2003).Media and audiences. Maidenhead: Open University Press. Ross, P. (2010). Is there an expertise of production? The case of new media producers.New Media Society, 13(6), pp.912-928. Shepherd, H. (2012). Crowdsourcing.Contexts, 11(2), pp.10-11. Tyner, K. (2009). Audiences, Intertextuality, and New Media Literacy.International Journal of Learning and Media, 1(2), pp.25-31. Vitkauskaite, E. (2012). LOCALISING SOCIAL NETWORKING SITES: SOME MARKETING IMPLICATIONS.ecoman, 17(2). Walden, J. (2012). Global Advertising, Attitudes and Audiences.New Media Society, 14(5), pp.886-888. Wicks, R. (2000).Understanding audiences. Mahwah, N.J.: Lawrence Erlbaum Associates. Woodward, I. (2007).Understanding material culture. Los Angeles: Sage Publications.