Wednesday, September 2, 2020

Practice in Punctuating Adjective Clauses

Practice in Punctuating Adjective Clauses In the wake of perusing the article on Subordination With Adjective Clauses, audit the rules underneath and afterward complete the accentuation practice that follows. Rules for Punctuating Adjective Clauses These three rules should enable you to choose when to set off a descriptive word proviso (additionally called a relative condition) with commas: Descriptor provisos starting with that are never set off from the fundamental statement with commas. Food that has turned green in the cooler ought to be discarded. Descriptor conditions starting with who or which ought not be set off with commas if excluding the provision would change the essential importance of the sentence. Understudies who turn green ought to be sent to the clinic. Since we dont imply that all understudies ought to be sent to the clinic, the descriptive word condition is fundamental to the importance of the sentence. Therefore, we dont set off the descriptive word provision with commas.Adjective provisos starting with who or which ought to be set off with commas if discarding the condition would not change the essential importance of the sentence. A weeks ago pudding, which has turned green in the cooler, ought to be discarded. Here the which statement gives included however not basic data, thus we set it off from the remainder of the sentence with commas. Practice in Punctuating Adjective Clauses In the accompanying sentences, add commas to set off modifier conditions that give extra, however not fundamental, data. Dont include commas if the descriptive word provision influences the essential significance of the sentence. When youre done, contrast your answers and those on page two. Caramel de Lites which are treats sold by the Girl Scouts contain 70 calories each.These are the occasions that attempt mens souls.I decline to live in any house that Jack built.I left my child at the grounds day-care focus which is accessible to all full-time understudies with youthful children.Students who have small kids are welcome to utilize the free day-care center.A doctor who smokes and gorges has no privilege to reprimand the individual propensities for her patients.Gus who gave Merdine a bunch of ragweed has been ousted to the tempest basement for a week.Professor Legree lost his solitary umbrella which he has possessed for 20 years.Healthy individuals who will not work ought not be given government assistance.Felix who was before a tracker in the Yukon paralyzed the cockroach with one blow from a paper. Answers to Adjective Clauses Questions Caramel de Lites, which are treats sold by the Girl Scouts, contain . . ..(no commas)(no commas)â . . . day-care focus, which is accessible to all full-time understudies with youthful children.(no commas)(no commas)Gus, who gave Merdine a bunch of ragweed, has . . ... . . umbrella, which he has possessed for 20 years.(no commas)Felix, who was at one time a tracker in the Yukon, shocked . . ..

Saturday, August 22, 2020

etitioner Leegin Creative Leather Products

Solicitor Leegin Creative Leather Products, a producer of women’s extras under the brand name Brighton, went into a vertical least value concurrences with its retailer, which incorporates thus respondent, PSKS, Inc. Candidate asserts that such value understandings plan to energize rivalry among retailers in the regions of client assistance and item advancement. Nonetheless, thus respondent limited Leegin items beneath their recommended least cost. In the wake of being dropped by Leegin as one of its retailers, PSKS documented a claim, contending that Leegin abuses Section 1 of the Sherman Act by taking part in anticompetitive value fixing.The District Court ruled for PSKS refering to Dr. Miles Medical Co. v. John D. Park and Sons Co. , which held that obligatory value understandings are fundamentally unlawful under the Sherman Act. Applicant, in an intrigue to the U. S. Court of Appeals for the Fifth Circuit, contended that this standard depended on obsolete financial aspects and fought that a the â€Å"rule of reason† is a superior lawful examination. Candidate further asserted that value essentials might be held illicit when demonstrated to be anticompetitive.The redrafting court decided for the region court henceforth, this appeal for certiorari. ISSUE: Is it as such illicit for a maker to set obligatory least costs for its items? RULE: No, it isn't illicit for a maker to set required least costs for its items. Segment 1 of the Sherman Act forbids â€Å"[e]very contract, blend as trust or something else, or trick, in limitation of exchange or trade among the few States. † This arrangement just denies absurd restrictions in exchange or business. REASONING:The Court contemplated that Section 1 of said Act bans just nonsensical limitations. It further decided that the Dr. Miles case ought to be overruled and that vertical value limitations are to be decided by the standard of reason. The Court, through financial writing, asserted that verti cal least cost understandings are once in a while anticompetitive and can frequently capacity to increment between brand rivalry. The Court additionally contended that examples where the value understandings are mishandled for anticompetitive reasons can be decided on a case-to-case premise under the standard of reason.In overruling the Dr. Miles case, the Court held that the Sherman Act must be treated as a custom-based law rule, which ought to be permitted to advance in courts as monetary conditions change. Choice: The Supreme Court managed for Leegin Creative Leather Products, Inc. The Supreme Court overruled the choice in the Dr. Miles case. It further decided that in situations where vertical value limitations are included, the standard of reason ought to be applied. I concur with the choice of the Supreme Court preferring Leegin Creative Leather Products, Inc. The choice in Dr.Miles depended on thinking and financial suppositions that originate before and struggle with present day monetary hypothesis. It was never appeared in court that setting retail value essentials is anticompetitive. Further, retail value essentials have no outright financial impact. So as to evaluate the anticompetitive inclinations of value essentials, the standard of reason must be utilized. The Supreme Court, for the situation at bar, utilized the standard of reason so as to decide if the activities taken by Leegin Creative Leather Products, Inc would hurt the economy. Consequently, vertical value limitations ought to be decided by the standard of reason.

Friday, August 21, 2020

Persuasive Essay

â€Å"It's not Just a game. † to numerous competitors this announcement sounds valid. Sports fuel the drive and assurance inside individuals, and give them a fundamental taking in apparatus from which they can develop. Serious is characterized as, â€Å"of or identifying with a circumstance wherein individuals or gatherings are attempting to win a challenge or be more effective than other : identifying with or including rivalry . â€Å"(Merriam-Webster. Com) This idea of seriousness is the establishment of all sports.The serious soul and ache to subterranean insect to better oneself so as to be at the top is an energizing power that will impel our youngsters a long ways past their years on the court. Giving youngsters equivalent playing time in youth sports disheartens the vital requirement for sound rivalry and removes important life exercises that will set them up for what's to come. With more than six years of experience instructing young ladies ball at the evaluation sch ool level, the discussion exaggerating time Is one thing that I have experienced a great deal. Generally individuals are unequivocally on one side or the other.Although there are others Like me that concurs with this standard, in most grade school sports this standard has become an obligatory authorized part of the game †gradually and mightily squashing the core of the intensity that such a significant number of competitors Join sports for. There are many counterclaim to this discussion running from mental damage right to it making the stoutness scourge we are as of now looking in our nation. One discussion that I have heard various occasions is that kids learn through playing a genuine game stanzas just by and by. This is ridiculous!To start off, any great player regards practice as Hough it Is a game and invests Just as much energy. Mentors request this Intensity level by and by, so they can sufficiently set up their group for the genuine games. Practice Is the place you lear n; games are the place you put your abilities under a magnifying glass. In the event that kids really gained more from games, and the reason for instructing young lady's b-ball toward the starting evaluation school level was in truth to Children ought to need to win their playing time. At the point when we uphold the equivalent playing time rule we are removing the objective in which the competitors try to achieve.We death the serious idea of the port, and wreck the core of the game. Not every person can be victors, that is the cruel truth of life! Children put in the exertion by and by so as to dominate matches, in this way the best players ought to be the ones on the court speaking to their group. Why even keep track of who's winning if the significant isn't who wins? Sports are assume to be an opposition subsequently they will have champs and washouts. This shows the children the significance of sportsmanship and give them something to move in the direction of. Like evaluations I n school, a few understudies acquire preferred evaluations over others and they are remunerated for It.Sports ought not be any extraordinary and we ought to permit the better competitors to sparkle, exceed expectations and be adulated for their assets as opposed to attempt to keep them down so as to try and out the playing field for different players. No where in life are more earnestly and make up for lost time to the level in which their rivals are at! The physical advantages that some contend are essential to actualize at such a youthful age is another contention advanced by the rival side that I have heard various occasions. They guarantee that the significance of permitting youngsters to rest in the game is pivotal to keeping up their physical wellbeing and forestalling injuries.The evident factor in which this announcement neglects to sound valid is that at any level players ought to be in a sufficient state of being to not just run everything of the game however to likewise b e capable hustle and go 100% the whole time. This is the reason rehearses are typically twice the length games and any great mentor anticipates that their player should hustle all through each drill. The heftiness issue in which guardians contend that by sidelining youngsters it disheartens them from playing the game and consequently brings about a reduction of physical action. On the off chance that the kid's primary objective is to get genuinely fit than they ought not be n a group sport.There are numerous individual games wherein a youngster can carefully move in the direction of bettering themselves without harming the remainder of the group. On the off chance that a parent is attempting to put their kid's physical prosperity on the duty of their kid's mentor that is ludicrous. A games season is carefully Just that a season and no mentor ought to need to stress over the kid's physical wellness level during a game. In the event that the mentor permits the kid practice with the gr oup than by a wide margin he has satisfied his obligation. In conclusion, the principle contention that such huge numbers of guardians think they are Justified in lecturing s the physiological mischief that is imparted in a kid that rides the bench.Lack of self-assurance and the sentiment of disgracefulness are professed to have a more harming influence on kids than the fantasy reality that equivalent playing time blinds them with. Why lie to our kids? As guardians and mentors we are assume to plan children to exceed expectations at the following levels throughout everyday life. The capacity to recover financially in the wake of being wrecked and make the most out of any circumstance by a long shot out sparkles this padding impact that guardians demand that mentors to give. This sits idle yet Ella the inescapable and debilitation our youngsters from learning the right adapting strategies to exceed expectations in sports as well as in life.One of the best b-ball players ever, Michael Jordan, has been cited saying, â€Å"If you're attempting to accomplish, there will be barricades. I've had them; everyone has had them. Be that as it may, hindrances don't need to stop you. In the event that you run into a divider, don't pivot and surrender. Make sense of how to climb it, experience it, or work around it. † It isn't Just a game, it is a lifestyle. At the point when the discussion over equivalent playing is raised the most significant thing to recall is to keep the master plan in mind.Yes sports at the evaluation school level do have the assignment of presenting the essentials of the game to people yet they likewise convey the capacity to educate a great deal more! Leave the game alone the instructor and don't control the independently directed exercises that players will experience and advantage massively from. To impart a feeling of privilege as opposed to a dedicated attitude is actually what giving the youngsters equivalent playing is doing. Playing time at any level ought to be something that a competitor needs to gain and the serious soul inside a game ought to be applauded and filled not controlled. Influential Essay â€Å"It's not Just a game. † to numerous competitors this announcement sounds accurate. Sports fuel the drive and assurance inside individuals, and give them a basic taking in instrument from which they can develop. Serious is characterized as, â€Å"of or identifying with a circumstance wherein individuals or gatherings are attempting to win a challenge or be more effective than other : identifying with or including rivalry . â€Å"(Merriam-Webster. Com) This idea of seriousness is the establishment of all sports.The serious soul and ache to subterranean insect to better oneself so as to be at the top is a powering power that will impel our kids a long ways past their years on the court. Giving kids equivalent playing time in youth sports disheartens the essential requirement for sound rivalry and removes important life exercises that will set them up for what's to come. With more than six years of experience instructing young ladies ball at the evaluation school level, th e discussion exaggerating time Is one thing that I have experienced a great deal. Generally individuals are emphatically on one side or the other.Although there are others Like me that concurs with this standard, in most grade school sports this standard has become a required upheld part of the game †gradually and commandingly squashing the core of the seriousness that such a large number of competitors Join sports for. There are many counterclaim to this discussion running from mental damage right to it making the corpulence scourge we are as of now looking in our nation. One discussion that I have heard various occasions is that youngsters learn through playing a real game refrains just by and by. This is ridiculous!To start off, any great player regards practice as Hough it Is a game and invests Just as much energy. Mentors request this Intensity level by and by, so they can sufficiently set up their group for the genuine games. Practice Is the place you learn; games are the place you put your abilities under serious scrutiny. On the off chance that kids really gained more from games, and the motivation behind training young lady's b-ball toward the starting evaluation school level was in certainty to Children ought to need to win their playing time. At the point when we implement the equivalent playing time rule we are removing the objective in which the competitors try to achieve.We death the serious idea of the port, and annihilate the core of the game. Not every person can be champs, that is the unforgiving truth of life! Children put in the exertion by and by so as to dominate matches, in this manner the best players ought to be the ones on the court speaking to their group. Why even keep track of who's winning if the significant isn't who wins? Sports are assume to be an opposition in this manner they will have victors and failures. This shows the children the significance of sportsmanship and give them something to move in the direction of. Like evaluations In school, a few understudies procure preferred evaluations over others and they are remunerated for It.Sports ought not be any extraordinary and we ought to permit the better competitors to sparkle, exceed expectations and be lauded for their resources instead of attempt and keep them down so as to try and out the playing field for different players. No where in life are more enthusiastically and get up to speed to the level in which their rivals are at! The physical advantages that some contend are imperative to execute at such a youthful age is another contention advanced by the rival side that I have heard various occasions. They guarantee that the significance of permitting youngsters to rest in the game is pivotal to keeping up their ph

Tuesday, May 26, 2020

Finding Connecticut College Student Essay Samples

Finding Connecticut College Student Essay SamplesFor students who are searching for essay samples on Connecticut college campuses, finding a list of essays that are available to them can be difficult. One of the first things to do is to seek out a list of Connecticut college students writing and submitting their essays online through an online essay writing site, such as Aweber.com.Aweber.com offers a resource called the College Student Essay. This resource contains a list of essays from Yale, Harvard, Rutgers, Columbia, Dartmouth, Rutgers, and Brandeis Universities.This service is offered by DCF.org. This is a site with a very large list of essays and sample papers available.The selection criteria for the submissions is based on merit. The entire process is open to anyone who has an account at DCF.org. In addition, the first round of submissions are accepted free of charge, while second and subsequent rounds of submissions are available for a fee.To qualify for one of these prizes, you must register with DCF.org. Once registered, you will be given the option to select a category or topic, submit your essay, choose the format for submission, select your paper's format, and a variety of other choices.Another way to find Connecticut college student essay samples is through searches over the internet. To begin with, you should search for the word essay and then use quotation marks around the word 'essay'. You should also include a period in between each of the words and also include all of the hyphens in between.While a thorough search online is most often the best way to locate Connecticut college student essay samples, you should not be shy about asking for some sample submissions in person. In addition, you can ask your college's admissions department for essays to submit two applications. You may also consider gathering together a group of friends and posting an online ad, to have your friends submit samples and essays.

Saturday, May 16, 2020

Genre Of The Mind And Behavior - 1835 Words

Genre Analysis Option A: How information differs in Research Articles and Web Articles in the field of Psychology. Psychology in a general broad definition represents the scientific study of the mind and behavior. It is also a multifaceted discipline that includes many sub-fields of study ranging from human development to social-cognitive processes. One major way that Psychology studies the mind and behavior is through the use of experimental research in which experiments, correlation studies and longitudinal research is used to understand and explain how we, as human beings, act and think. This in itself represents on genre of the field of Psychology. Since Psychology is a field that is focused on the interactions, mindsets and behaviors, it is required that its research be provided to the general public. Reports of the empirical research findings of Psychology are usually reported through Magazines, News reports or Web articles. Web articles that are oriented in representing Psychology represents another genre of Psychology. However, while these two genres do provide information that are relat ed to the experimental, they differ drastically from another. Due to the organization of the genres as well as the respective audiences the genres respond to, psychology website articles and research article have different specific purposes that may lead to different interpretation, therefore, possible problems of misrepresentations or generalizations.. One of the first ways theseShow MoreRelatedThe Strange Case Of Dr. Jekyll And Mr. Hyde926 Words   |  4 PagesRobert L. Stevenson and the play, Trifles by Susan Glaspell were written both literary pieces dealt in depravity. The two main genres engage in violent acts with no remorse. Both genres reveal emotional turmoil, that’s the battle within their mind and soul, taken pleasure in immoral behaviors. 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Wednesday, May 6, 2020

Essay on Infamy vs. Immortality Beowulf and Gilgamesh

Immortality, monstrosity, infamy, catastrophe, might, and courage are all aspects of the epic legends of Beowulf and Gilgamesh. Though they subsisted in two utterly different historical eras, these epic heroes have numerous similarities and differences. For example, while they were booth deemed epic heroes, their mortalities were not equal. Beowulf had superhuman qualities such as having the strength of thirty men, but was born a mortal man. On the contrary, Gilgamesh was a demigod as he was born two-thirds god and one-third human by Ninsun, the goddess of dreams and cows. This is only one of the various instances of similarities and differences of these two epic idols. In addition to mortality, their leadership customs serve as†¦show more content†¦The reader gains knowledge of of Gilgamesh’s harsh ways as Shamat, a prostitute, informs Enkidu, a wild man that eventually becomes Gilgamesh’s companion, of his behavior. Equally important is the way that thes e men carry themselves in the midst of battle. Gilgamesh is an impatient warrior that is known for carrying his side kick Enkidu with him to battle. One can witness his anxiety for battle in the literature when he confronts Humbamba, the sentinel fiend of the Cedar Forest. However, Beowulf is a patiend and independent competitor. In his battle with Grendel, a hellish, Dane preying monster, Beowulf practiced patience by waiting until the monster tried to eat him to attack. He displayed independence in battle by ordering his gang of thanes to remain on the barrow as he set forth in his final battle with a flame hurling dragon. But despite their differences they were both two tremendously powerful characters that generally set out for one mutual ambition, fame. The great king of the Geats exhibited his brute strength in the brawl with Grendel on his journey to seek fame. As the literature declares, Beowulf traveled to Denmark to save the Danes from the wrath of Grendel. When th e infamous killer tried to seize Beowulf in battle, he embraced the claws of the beast in his fist until they crumbled. Similarly, Gilgamesh pronounces to

Tuesday, May 5, 2020

New Media Technologies Have Blurred the Lines between Media Consumers

Question: Drawing on relevant research critically discuss how new media technologies have blurred the lines between media consumers and media producers. How has this phenomenon impacted on media audience research? Answer: Introduction New media technologies can be considered as any such type of application that transfers information with the help of computerized systems or digital techniques or data networks. This technology was initially established in the 20th century and was then primarily associated with the transfer of information in a more manipulative manner (Courtois, Verdegem and De Marez, 2012). Most of the form of this technology is extremely interactive and contains such data design that is compressed and would be accessed in different markets. Some of the most common instances of this new media technology comprises of Internet-based concepts such as websites and other digital mediums such as CD-ROMs and DVDs (Craig A. Cunningham, 2009). The old media such as television, film and paper based products are not included in the ambit of new media. This concept of new media technology commenced during the 1960s (Puppis, 2010). As the modern computer technology started the exchange of information through the medium gradually started becoming a very powerful application. This media technology is used by the artists and designers to discover new concepts and create new things in this field such as new video games or digital artwork (Pierson, Mante-Meijer and Loos, 2011). The use of such technologies started becoming more prevalent in the 1980s and it replaced the other traditional mediums by the implementation of the computers and video game systems. In accordance to the standards of new media technology there are common elements existing in the modern mediums. In contemporary times since technology is available in almost all corners of the world the geographic distance has lessened. The communication level as well as the speed has increased with the help of the internet. Moreover, the level of exchange in information has helped the users to adapt the new technologies and supply input. The concept of old and new media To critically discuss the topic how new media technologies have blurred the lines between the media producers and media consumers, one thing is clear enough that an understandable difference between old and new media should be illustrated on the very initial part of the discussion. Old media consists of mostly radio, print, movies, television and their presence within the societies and human lives was restricted to a small number of places (Fischer, 2010). For instance, radio and television are invented long back and use to be the main technology aspects in the residences. Initially movies were enjoyed in theatres until DVD players and VCRs brought the facilities to enjoy the movies into homes. The closest item to a transportable mass medium was reading a paper or book on a travel to and from work (Len-Ros, 2011). Nevertheless, new media are considered as more social and personal than older media that generates an inconsistency. New media concurrently connect and separate media consu mers. As a whole it can be said that a shift from analogue to digital technology is the new media. Various different terminologies are applied when people discuss about new media. These include online media, digital media, personal media and social media. Characteristics of different media; source: (Deitel, Deitel and Nieto, 2000). The terminology new media itself is critiqued for setting up an artificial dichotomy between old and new (Ross, 2010). The technological advancement to set the media as new media has been in the process of improvement since many years and also it has no last limit (Deitel, Deitel and Nieto, 2000). Various in innovations make the new media more novel and fresh and this process in continuing. So, it is also a matter of concern whether people can accept already existing new media as old or oldest as new innovations are in line. For instance the internet is present in its own capacity since past forty years and the World Wide Web made internet more accessible to the crowds (Anderson, 2014). Now, it can be said that the term new assist public to understand few main technological alterations from old media forms and also says that the new media forms are current and future oriented, as technology and media are developing faster constantly than before (Deitel, Deitel and Nieto, 2000). So, a gain what is an innovation today may not be accepted new within a week. In spite of rapid technological development, compatibility associated with multiple platforms ironically permits for some constancy. Whereas, innovative technology frequently made the analogue media products and devices outdated, the new media format stays same even as updated and newer gadgets with which to access digital media become obtainable. Important to innovative media is considered as the idea of technical convergence (Chambers, 2011). Mostly new media are digital and the current digitization of old media permits new media to freely circulate and be played or accessed or read by any of the digital media platform with no requirement for conversion. This can be illustrated with an example, records cannot be played in a cassette tape player or VHS cassette tapes cannot be played in a DVD player. Similarly, while machines which print words and human eyes are the encoding and decoding tools required to conne ct with the analogue structures of print media, people can read printed text books or can read printed material on a system, or on a Smartphone, i-pad, e-reader or different other handheld gadgets (Kendall, 2008). Another characteristic of this new media is blurring of lines between the media consumers and media producers as individual media consumers now pose a more personal association with the media. Personal media The term personal media is used as the media users are free to select the content of the media to which they wish to get exposed, to produce their personal content, to share their content with others, to link or comment on others content and overall to structure modified media environments (Boase, 2008). While the mass media messages are the conception of professionals and institutions, many personal media messages are the formation of small groups or individuals whose abilities range from recreational to professional. Personal systems permitted hobbyists and amateurs to formulate new system programs which individuals could circulate on discs or possibly during early internet connections (Jenkins, 2006). Camcorders permitted individuals to generate different variety of products from videos to independent or amateur films. Listening devices and portable recordings allowed individual to make their personalized mix tapes and give musicians an accessible and affordable way to generate de mo tapes. These types of media creations were not easily distributed prior as today, as analogue technology still necessitated that individual send their notes on tapes or discs. Digital media Personal media laid across the line to social and new media with growing accessibility of digital media and internet. As the media products for example pictures, music and videos turned digital, analogue personalized media gadgets, which individual once brought around were no longer essential (Luders, 2008). Latest online platforms offered individual the chance to make and create content which could be obtained by any person with the help of an internet connection. For instance: a singer, who would have sold his/her recorded songs on cassettes out of his/her vehicle might be discovered now after putting his/her song on MySpace (Kendall, 2008). Social Networking Sites Social networking sites are the most influential element of new web. As per Vitkauskaite (2012), this allows the media users to construct a semipublic or public profile, build a connective network to other individuals and check others networks and profiles of connections (Vitkauskaite, 2012). The concept of social networking has been existed for more than a decade, previous emphasis for example MySpace and Friendster have yielded to the massive site called Facebook. More specific networking site like: LinkedIn concentrate on the professional networking (Mandiberg, 2012). In any situation, the capacity to status updates, self-publish instruction, likes, dislikes, links and profiles allows individual to craft individual life narrative and share with other individuals (Dunbar-Hester, 2009). Similarly, other individuals can follow others narratives in the same network as these are generated. The level to what people engage with the narratives of others differs depend upon the closeness o f association and situational aspects, but the social networking sites are applied to maintain weak, moderate and string ties with other members. Social media is considered as the way through the concept of sharing and collaboration rather than merely through interpersonal interaction and connection. As per Fisher (2014), the growth of concept of creative general licensing and open source publishing presents challenge to conventional copyrights, corporations and media outlets. The concept of open source publishing initially appeared with software programming (Fisher, 2014). Crowdsourcing refers to the concept stage of improvement where individual from different positions and perceptions offer information or proposals to explain a problem or formulate something fresh. In a nutshell, the amalgamation of crowdsourcing and open source publishing permits the media user community to jointly create and develop on more creative projects, products and ideas (Shepherd, 2012). Contrasting most media inventions which are closely monitored and tightly copyrighted by the organizations which create then, crowdsourcing and open source publishing increase the democratizing prospective of new media. As per Dunbar-Hester (2009), the arrival of this participative, democratizing, collaborative and new media has been embraced and resisted by the channels linked with old media (Dunbar-Hester, 2009). Increased feedback and participations represents that the conventional media channels which were applied to passive and one way audiences now have to pay attention to and answer feedback, some of what are negative and critical as well (Bell, 2010). User formulated content professional as well as unpaid, can compete directly with the traditional mass media substance, which charges much more to generate. Social media Social media is said to be responsible for entire occurrence of viral videos, where a commercial parody can reach millions and billions of audiences within few minutes than a real commercial. Medial channels are in a contradiction (Mihailidis and Thevenin, 2013). These channels want to support the participation of the audiences but they want to be equipped to predict and control the media utilization habits and audience recreations. New media comprise mainly digital media that are designed to read binary code. New media are different from old media as they are less related to specific platform and are hence more movable from one device to another. New media are also less attached to physical object (Woodward, 2007). That means instruction can be accumulated electronically more willingly than requiring to encoded to physical object. New media are more social and personal than old media (Gates, 2008). This is because the line between the media producers and media consumers haze in new media; media users obtain more independence to personalize individual media experiences. Moreover, reciprocative web of personalized media gadgets allow people to collaborate, be in touch with one another and share instruction in various ways which increase the communal nature of the application of technology (Dunbar-Hester, 2009). The concept of Prosumer Vincent Miller makes argument on the idea how the lines between consumers and producers blurred, in his writing named understanding digital culture (Miller, 2011). Consumers are the purchasers or the audiences of the produced objects and producers create cultural objects and content. By referring to the term prosumers, Millers illustrates that along with the introduction of convergent innovative media and choice overabundance in information sources, in addition to augmented ability to generate content by themselves (Bell, 2010). This move away from producer domination to consumer or audience power would suppose to have speed up and thus grinding down the consumer-producer distinction (Davies, 2015). Prosumer is said to be the completing consequence of strategy, which has been growingly applied that supports feedback between consumers and producers (in short prosumers) and this allows for more media consumers control over the creation of products. Impact of new media technologies on media audience research Communication study has always considered media effect to be very significant part of it and hence the number of theoretical achievements has been more in this field. Nevertheless, in the era of new media technologies the effect of both the new media and the traditional media is seen to deviate from the present theories (Kent, 1994). As the new and advanced media technology is gradually opening up, it is observed that the traditional media is slowly collapsing (Nightingale, 2011). This traditional media had won a public trust in the past couple of years and with the advent of the new media technologies this trust is diminishing at very fast pace (Tyner, 2009). The modern social networks such as Microblog, Facebook, and Twitter assist people to extract more information from the internet resources than the general sources such as the television and newspapers (Walden, 2012). Through the new media technologies the chances of enforcing the audience to believe the propaganda of the government is comparatively less (Newman, 2010). Additionally, it is also true that when the propaganda by the state media shifts from common sense the reality becomes more of an irony to the propaganda for the audience (Gunter and Machin, 2009). The influence of the new media has a two step flow. Generally it is seen that when the opinion leaders are influenced by the media only then most part of the audience is influenced as they are guided by these opinion leaders (Ross and Nightingale, 2003). It is seen that these opinion leaders are mostly urbane, serious media users and generally cannot be easily manipulated by the media content. Hence, we can say that they act as barriers between the media influence and the audience. To some extent this barrier is extremely necessary and effective. Further, individual media tends to have very less power on the adult audience population. This is mainly because of the fact that by the time most people turn into adults they are absorbed by different groups and therefore individual media has less impact on them. In the new media technology era this is more prominent as the information of the opponent is no longer effective in this group of audiences. Nevertheless, it can be noted that new media tends to offer a much wider view for the audiences. Primarily, there lies a major multiplication of the personal media in this new era. The traditional media in contemporary times is using newer arrangements of space and time. Presently what is more essential is not the technology but rather the social context of the use of the media. Hence, these social uses are a part of the broader reformulations. With regard to implied audiences that includes the presumed or the imagined audiences, it is observed that they play a significant part in the discourses relating to the new media (Gillespie, 2005). Many scholars are considering the project of mapping new audiences with respect to the challenge for the application of the empirical methods to public speculations (Ross and Nightingale, 2003). For a research on new media technology the empirical research on audience is extremely essential. With every passing day audiences are becoming less predictable and more fragmented in their relationship with the media (LIVINGSTONE, 1999). Hence understanding them is becoming even more important for the theories such as social shaping, markets, designs etc. Further with the advent of the new media technology in the form of multimedia computing, internet, and poly channel broadcasting the television audience is challenged (Napoli, 2011). The new media technology provides the audience an increased control and choice over the facts of when or where or how the audience consumes the media and on the transformation of the relationship between the media and the audience (Book.douban.com, n.d.). Simultaneously, the new media technology also forms an assuring as well as monitoring audience behavior and this reveals the methods in which the audiences consume the media. These factors were unknown during the times of the old media technology (Lindlof, 1991). Hence the ongoing technological changes force the media industries to think in a different manner regarding their audiences and undermine the traditional concepts and analytical approaches (Wicks, 2000). However, they also simultaneously open new dimensions for the conceptualizing audiences. Therefore it can be stated that the new age audiences are slowly becoming more subtle and erratic. At the same time the new systems for measuring the audiences or gathering of feedback or anticipating their tastes and preferences are ensuring the media industries to redefine the true worthiness of the media audiences and how these audiences are included in the strategies and economics of the businesses (LIVINGSTONE, 1999). It can be then said that there is about to be an evolution of the media audiences in the near future. Media industry analysts have generally emphasized on the idea that the media audience is a socially constructed occurrence and the industries that define the audience in a particular manner tend to reflect the needs and interests of these audiences and as a result some of the most essential features of the audiences are ignored (Bould, 2012). In this context relating to media audiences the idea of rationalization of the understanding of the audience includes the efforts to carry more empirical rigor and quantitative methods in order to process the broad range of dimensions of audience behavior that includes exposure, awareness and appreciation. Conclusion The exact procedure at work nowadays is one in which the chief conceptualization of the audience engaged by media industry stakeholders is shifting from the old focused based approach and is gradually exploring into the other wider dimensions relating to the experience of the audience including the engagement of the audience to the appreciation of the audience (Moores, 1990). In the contemporary times it is seen that the increase in the audience fragmentation and audience autonomy that is mostly imposed by the new media technology is undermining the exposure model of the old media. References Anderson, J. (2014). Book review: Media regulation: Governance and the interests of citizens and consumers.Convergence: The International Journal of Research into New Media Technologies, 20(3), pp.370-371. Bell, E. (2010). 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